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Prosthetics and Make-up – from a lecture by Neville Smallwood in 1948, which includes a piece by Ernest Taylor

NEVILLE SMALLWOOD (1922-2004)

It has long been my contention that, when attempting a heavy character make-up, more use should be made of the materials which have been developed in the last few years – materials which are suitable for the manufacturer of false foreheads, cheeks, noses, chins and so on.  Until recently, there were no make-up laboratories in this country but, owing to chiefly to the foresight and planning of Guy Pearce, now retired (films include Clive of India, The Outsider and Hamburger Hill) and the understanding generosity of MGM, a very well stocked and equally well equipped laboratory was built in their Borehamwood Studio (aka Elstree Studios) 

 

Smallwood 1 and 2

Neville Smallwood before and after character make-up.

In order to show the value of this type of work, take the example of a comparatively young woman who, as a story unfolds, has to appear as a very much older woman.  Suppose we contrive to make this woman look old with the use of make-up only.

First of all the make-up artist needs to know the main source of light to be directed on the artiste, otherwise they cannot know whether the highlights should be above or below the shadows. This is a point all too often overlooked and I would here stress the importance of co-operation between make-up artist and cameraman, sometimes sadly lacking.

Assume then, a normal shot with main light coming from above the artiste. The make-up artist does his job accordingly and everything looks fine with the lights helping to give the required effect. Then the Director suddenly decides the next shot – to be done immediately – shall be in a dark room in front of a fire. Into the fireplace goes an enormous lamp shining up into the face of our poor artiste – lighting up the carefully placed shadows and leaving the highlights invisible. The result is that our comparatively young woman looks as she did before she was made-up!

Unaltered profile

Another snag is the ‘profile problem’ which is very difficult to overcome. Our artiste looks at herself in the mirror when she is made-up and sees herself as a much older woman, with a satisfied make-up man peering happily over her shoulder – but what has happened to her profile?  Nothing!  The heavily ridged forehead is not really ridged, the bags under the eyes are not bags, the double-chin is an illusion and, unless an artiste is given absolute preference and every consideration before the camera, sooner or later a fairly close shot of her profile will creep into the picture and the result will be unsatisfactory, even if only to the make-up artist.

I am not suggesting that all and every character make-up should be a seething mass of false features forced onto the poor artiste’s face; rather I am trying to put forward good and sound reasons why every studio should be equipped with a make-up laboratory and have capable technicians who are alive to the possibilities of prosthetics when applying a character make-up, when it is required to show a definite and unmistakeable change in a person’s face, whether for historical accuracy or for ageing – or for any other reason.

 

The Development of Materials

Various types of putty, wax cotton, wool pads and so on, have been used for years with varying degrees of success.  Latex or plastic preparations have been painted on to a face to cause wrinkles through shrinkage when drying – but to my mind, none of these things comes up to the standard required at the present time.

It was found that any non-porous material was useless. Take, for example, a false nose; nothing will stop a hot nose in the heat of intense light from perspiring – and no matter what is used as an adhesive, the perspiration will find its way between the skin and the nose and either form a bubble or blister – or give the artiste the appearance of having a permanently running nose, which is not really desirable! The stand-by man in this case has to wipe the artiste’s nose before each shot and probably has to stick it back on his face, which also damages the fine edges where it blends into the face.

The material had to be made with a skin of its own, also porous, which could be varied to suit the texture of skin to which it had to be applied and it had to be of very light weight, able to give and stretch with the movement of the face and recover its normal shape rapidly. The next problem was to find a material with all these properties which would ‘take’ make-up in the same way as the human skin, without showing differences of tone and colour where skin and false pieces met. In addition, the material had to be such that it could be made in shapes, having really extraordinarily fine thin edges tapering away practically to nothing.

A specially prepared to porous sponge rubber has been used with success, though this needs a special greasepaint, as normal make-up changes colour when applied to rubber. More useful and having similar properties, is a porous sponge plastic, which has advantages over rubber in that it is not affected by any greasepaint and does not perish or deteriorate. The only advantage that rubber has at present is that it cures at a lower temperature than the plastic and consequently, a mould will last longer when used for rubber than it will when used for plastic – a point worth bearing in mind when contemplating a long picture where an artiste may have to be made up many times, as all these things can be used only once each for screen work – although for the stage they may be used many times.

The search for a really good material from which a mould can be made easily and quickly – and which will stand repeated and prolonged periods at high temperatures and pressures – continues and is one of our main problems.

 

Neville Smallwood’s Credits: Hamburger Hill, The Bounty, Yellowbeard, The Sea Wolves, Lion of the Desert, The Dogs of War, The Lady Vanishes, The Wild Geese, Orca, Aces High, The Likely Lads, Jesus Christ Superstar, Siddhartha, Nicholas and Alexandra, Zeppelin, Unman Wittering and Zigo, Cromwell, A Midsummer Night’s Dream, Casino Royale, Modesty Blaise, The Heroes of Telemark, Genghis Khan, The Long Ships, The World of Suzie Wong, The Vikings, Private’s Progress, Charley Moon, It’s a Wonderful World, They Who Dare, A Christmas Carol, The New Avengers, ITV Saturday Night Theatre, Dr Jekyll and Mr Hyde.

 

MAKE-UP IN RELATION TO PHOTOGRAPHIC EMULSION – ERNEST TAYLOR (1913-1987)

Make-up is essential to photography in motion pictures because it corrects the irregularities in pigment and texture that discolour the face and prevent it recording faithfully. In still portraiture, retouching can remedy faults but this procedure is not possible with motion film.

The face is made up of a network of tiny blood vessels and pigments which give colouring to the skin. These natural pigments and blood channels are unevenly arrayed all over the face, causing a change of colour and skin texture around the eyes, nose, cheeks and chin.

Photographed without make-up, the face records a mottled effect on the film emulsion. A balance and graded monotone of colours is produced with the use of make-up which cures over-absorption of light and allows the emulsion to reproduce the subject accurately. Its subtle use can also give character to the face.

 

Smallwood 3a Used

The changing faces of Alec Guinness in the 1949 Ealing Studios film ‘Kind Hearts and Coronets’

Lighting and Emulsion Characteristics

The camera, lighting and emulsions are far more involved in use than is make-up. For the best photographic results between all factors, the lighting key should be studied carefully. Strong and hard light tends to burn the makeup off the skin, causing it to record chalkily, whilst subdued low key light tends to cause the make-up to record much darker in tone that would be expected.

First-class straight make-up photographs perfectly. With character and corrective make-up patience, practice and experience are required – both on the part of the make-up artist and the photographer. To master the technique a creative imagination, thorough understanding of light and shade and facial contours, all in relationship to photographic reproduction is necessary.

In this way make-up artists, in co-operation with the lighting men, have learned to create beauty and character with almost any subject. Foundation creams, false eyelashes, rouges, eye shading, lip colours and liners, combine to permit the stars to be photographed at their impeccable best!

After experiments with leading technicians on lighting and emulsions, Max Factor evolved panchromatic make-up for use with panchromatic emulsions. It must be applied with painstaking care and thick, crude lines have to be avoided in use with the soft high-lights and low-lights.

 

Smallwood 4a

‘Scott of the Antarctic’ showing extensive lighting used in Ealing Studios in 1949 – highlighting the need for cooperation between lighting crew and make-up artists.

Straight Make-up

Apart from providing the necessary protective colouration suitable for the various emulsions, make-up is used to give character to the face. Corrections can be made in the shape of the face and various features by careful shading and correctly placed lighting. Results have to be of a flattering nature and any subject that photographs well normally can photograph beautifully with make-up. Lifelike and natural transparency is further achieved by washing the whole of the make-up with a damp wad to eliminate a matt finish which would photograph flat.

 

Characterisation

The mere addition of beauty aids does not ensure glamour! For example, artificial eyelashes, unless tailored for the individual eye, seldom record naturally. In handling highlights and shadows, both for make-up and lighting, the intricacies of illusory relief have to be understood. The best results can only be achieved by co-operation between the lighting man and the make-up artist.

 

Colour Photography

All the spectrum of colours cannot be faithfully reproduced on colour film, which is either under or over sensitive to certain colours. The human complexion has a greater proportion of red than any other pigment tints and not only has make-up to be considered but also the surrounding colour scheme, as blues and reds are particularly absorbed and reflected. Colour make-up is at present very much a matter of blending shades to compensate for the peculiarities of the natural skin pigmentation. The aim is naturalness plus the texture to resist fading under the intense arc lighting. Make-up varies with the several colour processes which have different sensitivities to certain colours and co-operation between lighting and make-up departments is again essential. Screen make-up, as an art, is still a matter of trial and error.

 

Ernest Taylor’s Credits: Moon Zero Two, His Excellency, I Believe in You, Crash of Silence, Secret People, The Man in the White Suit, Pool of London, The Lavender Hill Mob, Cage of Gold, The Magnet, The Blue Lamp, Kind Hearts and Coronets, A Run for Your Money, Whisky Galore, Passport to Pimico, Against the Wind, Saraband, Scott of the Antarctic, It Always Rains on Sunday, The Life and Adventures of Nicholas Nickleby.

 

 

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The Art of Illusion … by Wendy Laybourn

THE BOOK!

I’ve been really busy for the past couple of years helping my Art Director friend Terry Ackland-Snow to write a book about working in the film Art Department. We decided to call it The Art of Illusion: Production Design for Film & Television because illusion is what making a film or a television programme is all about – what the audience sees on the screen isn’t altogether real!

Like all good things, this project was started over a glass of wine. Maybe I should think twice next time – but I’ve really enjoyed working with Terry and helping him to pull this whole thing together.

Essentially, the book is aimed at anyone wanting to make a career in film production and it will take you through the processes involved in creating a film set step by step. Film sets have been constantly developing from the simple canvas backcloths used on theatre stages, right through to the present day where computer generated effects augment the highly sophisticated art of designing, building and dressing sets.

The Art of Illusion is available from all good bookshops, Amazon and other on-line providers with ISBN number 978 1 78500 343 1. If you want to  take advantage of any discount offered by the publisher, Crowood Press go to Crowood Press

 

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DAVID ATTENBOROUGH – ‘ZOO QUEST IN COLOUR’

As part of the David Attenborough’s 90th birthday celebrations, the BBC will be showing the *‘Zoo Quest for a Dragon’ episode – a search for the Komodo Dragon in Indonesia, which marked David Attenborough’s television debut. This episode will be shown on Tuesday 17th May 2016 on BBC4 at 9pm.

Cinematographer Charles Lagus BSC, photographed this 1950s nature series and points out that the publicity has got a couple of things not quite right!

The press have broadcast that David Attenborough stepped in for the regular host, Jack Lester, after he was involved in a car crash as a stand in and that the episode which has been dug out of the archive for viewing on May 11th has had colour added. Unfortunately, according to Charles Lagus, most of this information is incorrect, see below!

… ‘Before departing on these expeditions the Beeb film department naturally expected me to shoot on 16mm B&W stock but from my experience I knew that B&W copy of colour was definitely superior. It was only after much argument (and cost analysis) that I was allowed to use colour. I used Kodachrome 100 foot rolls. The stock was inevitably kept under appalling conditions of temperature and the exposed film not processed until our return to the UK up to 5 months later!

Ninety percent of the Zoo Quest episodes were shot in colour, the few rolls of B&W we had were kept entirely for when there was not enough light for the slower colour stock.

The 11th May is the correct original transmission date and I appear in it almost as much as David, who certainly never expected to be the star or commentator and was most worried about it but had little option under the circumstances.

This upcoming broadcast is in fact completely re-edited from all material found quite by accident by a researcher in the BBC vaults.  It had all originally gone out 60-odd years ago in B&W – never in colour – as only B&W television was available, it took some 10 years before colour viewing became the norm.  Nobody had ever seen the original or remembered its existence, including David.

Those who worked on this version and others who have viewed the copy have all commented on the colour quality … “so much better than what is transmitted now”

Jack Lester, who was the Curator of the Reptile House at London Zoo, contracted an unknown tropical disease after a trip to Africa, which is why he couldn’t host the series, not because of an accident – unfortunately he eventually died after several recurring episodes of the disease.

A typical incident on one of the trips which might amuse: 

David and I were camping by a river when the Indian who was helping us said that he could hear a boat coming with an engine – a rare event and it was a long time before we could hear it faintly. When it came into view it was a primitive dugout canoe with a tiny outboard driven by a Indian. In the bows (true) was a cloven stick with a BBC envelope addressed to me. It was from Head of Films and it said … ” Charles Lagus please be informed that recent Kodak research advises use of reflectors.” … signed Jack Mewitt HD Television.  It was the only communication we ever received from the film department!’ … 

Charles Lagus BSC

Charles Lagus BSC

Charles Lagus was the first cameraman engaged by the BBC to shoot natural history footage. His filmmaking career began when he switched from studying medicine to photography in 1946. In 1986 he was awarded the “Lifetime Achievement Panda” for his services to wildlife film-making by the Wildscreen International Film Festival in Bristol, UK.

*Zoo Quest was a series of 30 minute nature documentaries broadcast on BBC Television between 1954 and 1963 and was the first major programme to feature David Attenborough. The series began as a joint venture with London Zoo and ended with millions of viewers seeing for themselves animals and locations which might otherwise have remained the stuff of myths and legends.

In each series, Attenborough travelled with staff from London Zoo to a tropical country to capture an animal for the zoo’s collection – which was the accepted practice at the time. Although the programme was structured around the quest for the animal, it also featured film of other wildlife in the area and of the local people and their customs. Attenborough introduced each programme from the studio and then narrated the film his team had shot on location. The series was the most popular wildlife programme of its time in Britain and established Attenborough’s career as a nature documentary presenter.

 

 
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Posted by on May 12, 2016 in Cinematography

 

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Working in Costume – not for the faint hearted! … by Iona Smith Oliver

Iona Headshot

Iona Smith Oliver

After completing a degree in Fine Art at University of the West of England and in the same year losing my Father to cancer, I worked – any job would do, I just wanted to work and keep busy. It wasn’t until about a year later that I had a chance to reflect on the fact that I was really stressed and exhausted, splitting my time between babysitting, pub work and a variety of unpaid internships. Even though I had put in a huge amount of effort, I still had no direction and no career plan for the long term.

I have always had an interest in sewing and alterations and have been adjusting and reconstructing charity shop clothing since I was very young – and I even used to make fur coats and Spice Girl shoes out of old corks, plaster and dental floss for my Barbie dolls. However, it never occurred to me in later life that ‘Costume’ could be a possible career path for me. By sheer coincidence I started babysitting for a Costume Designer who was incredibly supportive in my quest for work and got me onto my first Costume Assistant job, helping her out on an Argos commercial. It was a great first job as I got to experience lots of different elements of filming, not only to do with Costume but also working with green screen, working with a large group of people (what seemed like five Assistant Directors!) and working with puppets and puppeteers. I remember the first time I went into her studio to pull outfits and the excitement I felt at the realisation that this job really ticked all the boxes for me.

From then on I started to be proactive in my search for work and most importantly (seems rather obvious but top tip!) when asked – I told people that I worked in Costume. You would be surprised at the amount of people that are willing to put you in touch with their niece or old school friend or housemate and it is really, really worth following these contacts up! One of the main lessons I learned very quickly was that finding work is all about connecting with people and being present in a community – you never know where any conversation or email will take you. One particular example of this was a seemingly random phone call I got from a Supervisor asking if I could assist her and the Designer on a feature film up in Leeds. I was unable to do the job at the time but we got on so well on the phone that she asked me to assist her on a low budget feature later that year. We have since become great friends and have formed a strong team with the Designer from the Leeds job and have now worked together on several features.

Carey Mulligan as Maud in 'Suffragette' - 2015

Carey Mulligan as Maud in ‘Suffragette’ – 2015

Through the first women I worked with, I was fortunate enough to get a few dailies on ‘Suffragettes’ which was a period feature. It was unlike any experience I had had before. The sheer scale of the production was over whelming. To give you an idea, on one particular day I was one of 18 dailies who were responsible for dressing and assisting 200+ extras. A whole street was shut down in Central London and transformed into a busy working Victorian street, along with horse drawn buses and a hot chestnut stall. This is something I find especially exciting about working for Costume on screen as it is all about making the illusion believable. The attention to detail and the work that goes into these productions does make me feel really proud to be a part of it.

When I’m working on say a 4/5 week shoot my life tends to be dedicated to the process for the whole of the shoot. This is purely because the working day can be anywhere from 12-16 hours and Costume is usually the first to arrive and the last to leave at the end of the day.

There are many qualities I think you need to survive in the world of Costume and I use the word ‘survive’ as it can be an incredibly tough and competitive industry. First and foremost strong people skills are a must! Working with large groups of people for long hours and often under a time constraint, people will get stressed (you may too!) and I tend to have the policy that what happens at work stays at work and doesn’t affect my personal relationships. Problem solving and efficiency is another good quality, as things do and sometimes will go wrong. You need to be able to think fast and act quickly as time is always of the essence.

'Hi-Lo Joe' 2015

‘Hi-Lo Joe’ 2015

I have been working in the industry for just under a year now and, although I have had a wide and varied amount of experience though all sorts of budgets and roles I am now concentrating on being a hard working Costume Trainee. I think you learn and grow from experience on every job you do and in many ways I’m sure this will continue throughout my career. I’m still unsure if I want to be a Costume Designer per se but am very keen to improve my making and construction skills and feel that this may be a large part of my career in the future.

I have been fortunate enough this year to become a part of the 2015 Sara Putt Trainee Scheme and especially lucky, as this is their first year of taking on Costume Trainees. It is so amazing having the support not only from the agency but also from a close network of fellow Trainees. I would really recommend getting involved with a Trainee Scheme as they can be an invaluable resource when learning how to find work and network effectively. Check out my CV (resumé) on this website and contact me via my LinkedIn page.

Iona’s credits to date are: Suffragettes, Hi-Lo Joe, Writer’s Retreat, Foxes, Black Sea, Golden Years, Lady in the Van.

 

 

 
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Posted by on April 29, 2015 in Costume Department

 

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BEING A JUNIOR COLOURIST … by Aurora Shannon

I found going from Assistant to Junior Colourist very difficult as there was no set path. The leap from assisting on big films to grading is huge, at least 15 years of experience sat between myself and the colourists I had been assisting. I had already sort of taught myself how to grade, by watching the colourists, working through the manual, playing with the tools and grading shorts in my own time.

Aurora Shannon

Aurora Shannon

I first discovered filmmaking during a summer course where I wrote and directed a 16mm short called ‘Noise’. I had just left school with little idea of what I wanted to do except for a general sense of creativity and this inspired me to study BTEC ND Media Moving Image at Lewisham College and BA(Hon) Broadcast Post-Production at Ravensbourne College of Design and Communication, as well as joining a number of young people’s filmmaking groups and courses, where I continued to experiment with filmmaking and animation throughout my studies.

The transition to post-production came very naturally to me, as I found the seemingly limitless possibilities of digital tools incredibly creative. During my time at Ravensbourne where I was, in effect, training to be an editor, I discovered colour grading on an old Avid Symphony. There were only a few basic tools – saturation, brightness and so on – but seeing how they could transform an image was inspiring and, after discovering how to key and change a colour on Quantel I, was transfixed.

Half way through my last year I decided to focus solely on colour grading and spent my work experience unit at Soho Images, as it was the only facility in London to have a laboratory for processing film, a telecine for grading rushes and digital intermediate for grading features, all in one location.

I worked as a Runner but spent as much time as I could sitting with the Features Colourist Rob Pizzey, just watching what he did and asking the occasional question. He seemed to be impressed by these questions and he asked me to stay on, so I was offered a four day a week Runner position in the digital intermediate department – which is now known as Company 3 London. I did this job throughout the last term of university and so, by the time I graduated, I had already stopped being a Runner and was Assisting in scanning and recording.

'Quantum of Solace' (2008), the first film I assisted on with colourists Stephan Nakamura and Rob Pizzey

‘Quantum of Solace’ (2008), the first film I assisted on with Colourists Stephan Nakamura and Rob Pizzey

A few months later I was asked to assist Stephan Nakamura, a Colourist from Company 3 LA, who came to London to grade ‘Quantum of Solace’, although in reality it was the other way round with him very patiently teaching me how to colourtrace and do other basic tasks! After that project ended I carried on as Digital Intermediate Assistant and had the privilege to assist some of the best Colourists in the business, Rob Pizzey, Adam Glasman, Stefan Sonnenfeld, Stephan Nakamura and Mitch Paulson, on over 70 features.

 

'Act of Memory: A Christmas Story ' (2011), the first short that I graded with director Jack Ryder
‘Act of Memory: A Christmas Story ‘ (2011), the first short that I graded with Director Jack Ryder

 

One of the most embarrassing things that happened while I was assisting and still learning the basics of grading, was when I was asked to do a grading test with a cinematographer I really admire, as the Colourist was unavailable. I was reassured that he would just tell me what he wanted me to do and it would be very simple – but every time he asked me to do something like ‘move the highlight towards magenta’ it would go the other way, the exact opposite – until he eventually gave up on the session. I then found out that there are two modes on the system, the Da Vinci Resolve – rank and vector. I was accustomed to using vector as it’s the default but the Colourist had his project set to rank, meaning that everything is the opposite like on the older systems – so I now double check before I begin!

'Arthur Christmas' (2011), the first film that I operated the 3D convergence for with stereographer Corey Turner

‘Arthur Christmas’ (2011), the first film that I operated the 3D convergence for with Stereographer Corey Turner

My proudest moments have always been when I’ve really pushed myself, which happens to some extent on every project I grade. The best yet was asking one of our clients if I could grade the short she was editing, when I hadn’t yet done any – and then watching it on Sky Arts with my family on Christmas Day – which was pretty special and extremely rewarding as it kick-started me into grading my own projects.

'Wonderful Pistachos- Get Crackin’ (2012), the first commercial I graded in affiliation with Frankenweenie

‘Wonderful Pistachos- Get Crackin’ (2012), the first commercial I graded in affiliation with Frankenweenie

A disappointing occasion was when I was approached to grade a really great documentary after the director saw some of my work, but I was unable to meet their deadline and had to pass it up and it went on to win an extraordinary number of awards – but then really surprising things can happen too, I met a friend of a friend at a pub and went on to grade both of his shorts and will be grading his first feature later in the year.

I found going from Assistant to Junior Colourist very difficult as there was no set path. The leap from assisting on big films to grading is huge, at least 15 years of experience sat between myself and the colourists I had been assisting. I had already sort of taught myself how to grade, by watching the colourists, working through the manual, playing with the tools and grading shorts in my own time.

'Snow White and the Huntsman' (2012), the first film I graded all the visual effect backplates for under the guidance of colourist Adam Glasman

‘Snow White and the Huntsman’ (2012), the first film I graded all the visual effect backplates for under the guidance of Colourist Adam Glasman

As my colleagues saw me doing this they began to give me little bits of work – or I asked and sometimes got a ‘yes’ – so slowly my confidence and their trust in my ability built up over the course of about three years until I was doing the video grades, trailers and affiliated commercials, cut changes, new shots and scenes, ‘outsourced’ shots with complicated grades, visual effect backplates and providing additional grading hours on big projects.

'Dead Cat' (released 2013), the first feature I graded in a lead role with Director Stefan Georgiou and Director of Photography Jun Keung Cheung

‘Dead Cat’ (released 2013), the first feature I graded in a lead role with Director Stefan Georgiou and Director of Photography Jun Keung Cheung

Eventually, as clients responded well and I demonstrated that I was ready to take on ‘proper’ work, I was promoted to Junior Colourist. The work is similar to what I did before but the grading side, which of course I enjoy the most, has increased significantly, along with the prestige of the projects that I get to lead on.

So, my advice to anyone wanting to make a career in post-production is to do as much work experience as possible whilst at university so you can find out exactly which aspect you want to pursue – be persistent, learn from your mistakes and, above all, be patient – there’s a lot to learn and there are no short cuts!

'Rush' (2013), the first film I graded the video deliverables for with Director of Photography Anthony Dod Mantle - and also provided additional grading for the main version and  the trailers

‘Rush’ (2013), the first film I graded the video deliverables for with Director of Photography Anthony Dod Mantle – and also provided additional grading for the main version and the trailers

Aurora Shannon, Junior Colourist at Company 3 London

Aurora Shannon’s film credits include: Jack Ryan; The Counselor; Captain Phillips; Rush; World War Z; Les Miserables; Skyfall; Frankenweenie; Anna Karenina; Snow White & The Huntsman; Wrath of the Titans; The Woman in Black; The Iron Lady; The Best Exotic Marigold Hotel; The Inbetweeners Movie; The Decoy Bride; Paul; Prince of Persia – The Sands of Time; Nanny McPhee Returns; Green Zone. Television credits: The Gruffalo; The Promise; The Special Relationship.

http://www.imdb.com/name/nm3381741/?ref_=fn_al_nm_1

 

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International Cinematographers Guild – President’s Letter, May 2013

 

Steven Poster ASC - ICG President
Steven Poster ASC – ICG President

 

Into the Abbey

Last month I had the good fortune to attend the annual exposition sponsored by the British Society of Cinematographers (BSC), which took place on a stage at the venerable Pinewood Studios, located roughly 20 miles outside the heart of London’s Soho District. Pinewood is, of course, famous for scores of incredible movies, including the James Bond franchise and the classic cinema of Stanley Kubrick. It is always a thrill for me to walk into a workplace like Pinewood and feel such awesome movie history.

The BSC event showcases new technology and equipment, not unlike our shows here in the U.S. It provides an intimate and collaborative setting for moviemakers to exchange ideas. I had been invited there to participate on three panels, including one about mixing professional and prosumer systems on set, i.e., everything from Canon 7Ds and GoPros to ALEXA, and another about how the advance of 4K impacts cinematographers.

Not far from the stage where the BSC held its event is a Technicolor film lab, the last of its kind in the U.K. Although no firm date has yet been set, it was made clear to me throughout my time in London that the lab will soon close down, creating yet another obstacle for those British moviemakers wanting to shoot film.

There is no conspiracy or malice about the Technicolor plant at Pinewood being shuttered; there is only the economic reality that the profit center for this type of work is rapidly disappearing. The BSC and other U.K. filmmakers are speaking out with a loud and united voice about protecting film as an artistic option, despite the odds stacked against them. Hints that the BSC’s fight to preserve film in some meaningful way will continue came from the last of the three panels I was on, which centered on new lens technology versus old, and how so many cinematographers (and directors) are seeking this warm and familiar glass to dampen the hyper-clarity of 4K capture. British filmmakers, like many here in the U.S., want to put back in the creative and expressive nuances that high-resolution systems and super-sharp new lens technology have taken away.

While it would be wonderful to keep film as a creative tool, as we are doing with these legacy lenses, I have often said that I’m not particularly nostalgic about the diminishment of celluloid, nor am I antagonistic to the rise of digital. I am a little shocked by how rapidly the change has come, even if it is inevitable.

But if experiences like the BSC event are any guide, I have hope that there are still many dedicated people in our industry intent on keeping film alive as a creative choice. After all, who wouldn’t want the chance to be able to still shoot film at Pinewood?

Steven Poster, ASCICG logo
National President
International Cinematographers Guild
IATSE Local 600

About Local 600

The International Cinematographers Guild represents the most talented camera professionals in the world. The technicians and artisans in our union are the creators of the visual images on the big screen, the television screen and our computer screen.

International Cinematographers Guild members – Directors of Photography, Camera Operators and Assistants, Computer Graphics Specialists, Visual Effects Supervisors, Still Photographers, Publicists and more – are part of the International Alliance of Theatrical Stage Employees. The IATSE is comprised of highly skilled technicians working in film, television, live entertainment, animation, special effects and new media.

http://www.cameraguild.com/ 

http://www.icgmagazine.com

 
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Posted by on June 3, 2013 in Cinematography

 

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I WANT TO BE A CINEMATOGRAPHER…..OR A DIRECTOR! by Robin Vidgeon BSC

Robin Vidgeon in 1988 with Raul Julia on  'The Penitant' in Mexico

Robin Vidgeon in 1988 with Raul Julia on ‘The Penitant’ in Mexico

To be at the sharp end of making a feature film, ie. in the camera department, or as a Director, or any of the other departments involved in bringing the film to the screen, you must start with an understanding of how the jigsaw fits together.

I started working at Pinewood Studios for two years in the camera department straight from school – cleaning boxes and learning what went into those boxes – cameras, lenses and all the equipment necessary to photograph a movie. Most importantly, I started to learn the incredible discipline that goes to make a top camera crew.

Now, many years later, I find myself working as a Cinematography Tutor with the new student film makers of all nationalities, in several top film schools and universities and I find a fierce ambition in both young men and women to work in our industry. On my first encounter with my students, it is so important to gently remind them that they must learn to walk before they can fly. They are undoubtably talented but, as a seasoned Director of Photography, I feel it is my duty to teach them the system which has stood the test of time for more than 100 years.

Film making, first and foremost, is a collaborative venture between many groups of people and departments, all striving to bring the best storytelling film to the silver screen.

Even when a student only wants to be a DoP, he or she must go to the set with an understanding of each job done by their camera crew. In film school, I help them to understand each role – Grip, 2nd AC (Assistant Camera), 1st AC (Focus Puller), Camera Operator and the HoD (Head of Department). I am adamant that, as HoD, I am responsible for my crew at all times and that I can only be as good as the crew I have around me. All departments have one goal, to support the Director and his script – and you need to be punctual, remain calm and enjoy each day’s work, with all its ups and downs.

The technology in our industry has changed drastically over the past decade – but the role of the DoP has not! When confronted with a set to light, I don’t think …’what kind of camera is on the dolly behind me?’… I’m there because the Director has asked for me and my expertise on the set. Whether the camera is film or digital, my job has changed little. The Operator’s job has hardly changed either, he is concerned with composition and camera movement and working closely with the Director. The 1st AC’s job has seen the greatest change with the arrival of the computor box with a lens on the front. With these incredible sensors, depth of focus has become a real issue. Digital cameras have a much shallower depth of focus, so great care has to be taken with each shot, whether it is with an ultra wide angle lens, or any other focal length up to 1000mm. With new digital cameras coming on stream every few months, it is a constant battle to keep up with this wonderful technology – and with the range of new studio low voltage, dual colour temperature LED soft lights, an exciting new world is opening up to Cinematographers.

So, when I meet a new group of film students who are aspiring to become Cinematographers, I look for talent that will continue to produce wonderful images for the big screen, to entertain audiences all over the world. I try to encourage them to create a story with images that will entertain, make people laugh, cry and leave the theatre feeling that they have been transported into a world of make believe.

Robin Vidgeon is a Past President of the British Society of Cinematographers, a Fellow of the BKSTS and a member of the Guild of British Camera Technicians.

Robin’s film credits include: Following Footsteps – 2010, Nine Lives – 2002, The World is Not Enough – 1999, Event Horizon – 1997, Neverending Story III – 1994, As You Like It – 1992, Under Suspicion – 1991, Memphis Belle – 1990, Hellraiser I & II – 1997 & 1998, The Penitent – 1998, The Mission – 1986, Indiana Jones & The Temple of Doom – 1984, Never Say Never Again – 1983, Raiders of the Lost Ark – 1981, The Dogs of War – 1980, Close Encounters of the Third Kind – 1977, Rollerball – 1975, The Great Gatsby – 1974, The Lion in Winter – 1968.

 
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Posted by on May 16, 2013 in Cinematography

 

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THE MAGIC OF MATTES AND MINIATURES by Leigh Took

On a location driven film when is it a waterfall and when is it a working model? When is a backdrop real and when is it a matte? This is the magic created by the skill and craft of the model and miniature effects workshop.

Leigh preparing a matte up an 80’ tower on the 1975 film ‘Last Days of Pompeii’ in Pinewood Studios

Leigh preparing a matte up an 80’ tower on the 1975 film ‘Last Days of Pompeii’ in Pinewood Studios

When I reflect on the last thirty years and how I arrived at this point in my career, the key drive has been a philosophy of enthusiasm and positivity – a strong and continuing motivation to work in film and an optimism that the British Film Industry (and in parallel, my own career) will continue to be successful whatever obstructions are thrown in the way.

Ever since I can remember I have had a keen interest in art (as I grew older this interest refined to painting, design and sculpture) and, of course, film. I was very fortunate to secure work experience at Pinewood Studios where I was able to marry my two great loves – art and film. Cliff Culley, who ran a matte painting company there, was impressed with the artwork I had taken to show him and employed me, along with four other teenagers. At that time, matte painting on glass was a very specialized thing with only a handful of people in the UK doing it, all of whom had ‘come up through the ranks’.

I decided to make myself indispensable to Cliff, managing to help out in every way I could, from making the tea to making sure there was always a clean palette and brushes for Cliff every day that he came in to paint. I became an apprentice and, as with any apprenticeship, the wages weren’t great – but without that initial opportunity I doubt I would be where I am today. Amongst the first films I worked on as a trainee were ‘Warlords of Atlantis’ in 1978 and the Ray Harryhausen film, ‘Clash of the Titans’ in 1981, combining matte work with building miniature sets.

clash of the Titans

‘Clash of the Titans’

Slowly, I got to do more drawing-up or delineation of shots, blocking in colours, steadily taking on more responsibility, until I reached the point where I could complete a shot from beginning to end, with Cliff adding a few dots and dashes to my work… after all, he was the boss!  When we weren’t so busy, I’d use any spare time I had to improve my abilities in storyboarding, designing fictitious sets, developing imaginative solutions, and ways of achieving in-camera effects and optical processes in film and multiple exposures – always bearing in mind the real world of business … budget limitations! All this was done before the introduction of ‘digital’ and it was essential to be flexible and imaginative enough to come up with new techniques for achieving the effects that were needed.As my responsibilities increased and I was completing matte paintings myself, I learned not only how necessary it was to put 150% into every job, but also to handle comments from clients – whether good or bad!  That feedback would always result in me wanting to do even better in the future – and I think that’s another thing that helps keep me going today, the desire to impress … basically, showing off!

Mutant Chronicles

Mutant Chronicles

Mutant Chronicles

Mutant Chronicles

After then working for several years with the master of special effects, Derek Meddings, on films such as ‘Batman’, I started my own company, Mattes & Miniatures, and embraced digital technology. We are fully functional with a matte studio and model and special effects workshops which allow us to combine traditional film techniques with digital post production.

After 30 years, the drive hasn’t diminished and I still feel just as excited when I’m involved in big films as I did as a teenager. After meeting Terry Gilliam on ‘The Imaginarium of  Doctor Parnassus’, I went completely mad for a few days, locking myself in the studio at Bray experimenting! Over the years I’ve built up a collection of equipment there – cameras, motion control, lights – everything needed to get creative! Ultimately we went on to build miniatures from his designs and had a fantastic time shooting them.

Angels & Demons model as seen on screen

Angels & Demons model as seen on screen

 

Angels & Demons model on set

Angels & Demons model on set

 

 

 

 

When bidding on a film, we are usually sent pre-visuals and storyboards, sections of script and a list of requirements. The fun starts with working out the best method of constructing a miniature – what it has to do, what scale to build it to – together with a breakdown of labour costs and materials. After the production has weighed up the methodology and costs, we wait for the go-ahead and, on receipt of a purchase order, invoice and, most importantly, money in the bank, it’s ‘all systems go’! Materials are ordered and technicians employed. Art Department drawings are provided in some cases and we are in constant contact with the director throughout the production. Terry Gilliam, as you might imagine, had a very clear vision in mind and so it was key to have his constant feedback as we were building the miniatures, as sometimes things that look OK on the drawing-board need to be modified once made as a 3D model (and of course everyone has to be clear of the budget ramifications of any changes to original specs).

Other times, particularly on lower-budget productions, rather than starting everything at the same time we design and make on the go, showing designs to directors and perhaps discussing ways to make models by ‘recycling’ things already around the Aladdin’s Cave that is the Mattes & Miniatures workshop in Bray. This was our approach on ‘Mutant Chronicles’.

Leigh Took and the finished model

Leigh Took and the finished model

Working on the model for Mutant Chronicles

Working on the model for Mutant Chronicles

Why bother to make miniatures at all? Why not just create the whole thing in CGI? Well – miniatures offer the opportunity to have a three-dimensional artifact which can be viewed by the camera lens as ‘real’ – and the model can be taken outside – there is no comparison to using actual daylight with a backdrop of trees and landscape in perspective with moving cloud patterns.

I hope these  highlights from my journey, together with a potted description of how I approach jobs, will be helpful to those similarly driven – those with a ‘lust for film’. At the end of my career, which I don’t envisage coming for a good 20 years or so yet (!), nothing would please me more than to have the feeling that, through my own work, I have encouraged and helped others to pursue the career of their dreams and be successful in doing so.

Leigh Took’s film credits include: Bohpal – 2013, The Wolfman – 2010, The Imaginarium of Doctor Parnassus – 2009, Angels & Demons – 2009, Inkheart – 2008, Mutant Chronicles – 2008, Stardust – 2007, Highlander, The Source – 2007, The DaVinci Code – 2006, The Descent – 2005, Ella Enchanted – 2004, Guest House Paradiso – 1999, Lost in Space – 1998, The Neverending Story II – 1990, The Rainbow Thief – 1990, Batman – 1989, The Adventures of Baron Munchhausen – 1988, Hawk the Slayer – 1980. Television credits include: The First Men in the Moon – 2010, Band of Brothers – 2001, The 10th Kingdom – 2000.

SOME USEFUL VISUAL PROCESSES:

FORCED PERSPECTIVE is a technique developed not only for miniatures but in the construction of full-size film sets – for example, in a street scene, the buildings will start to condense towards the end of the road and perhaps a ramp will be used to create a false horizon (readers take note of the comments on the Supergirl set in Terry Ackland-Snow’s article) It is a natural follow-on that this technique is used in building miniatures which means that a quite large landscape can be fitted into a condensed layered form so that, from the camera’s point of view, it looks like the real thing. The camera position might need to be locked off in a particular position but it gives an opportunity to create depth of field in a miniature.

LATENT IMAGING is an invisible image produced by the physical or chemical effects of light on the individual crystals (usually silver halide) of photographic emulsions; the development process makes the image visible, in the negative. Shoot a plate (a locked off shot of a landscape, say) then mask off the top half of the matte box on the front of the camera so you only expose half of the film. Take a small piece of that film to be processed then project that piece of film through the camera onto a piece of glass, then draw off the shot and extend it up and incorporate it with whatever is needed in the shot – eg castle or distant landscape or sky. Work on the matte painting and scrape away the bottom where the negative was projecting the plate footage, combining a painting with an unprocessed negative to create a final shot.

FRONT PROJECTION – tiny reflective glass beads, which are an integral part of cinema projection screens, are used in front projection material. The actor (or subject) performs in front of the reflective screen with a movie camera pointing straight at him. In front of the camera is a beam-splitter – a one-way mirror angled at 45 degrees. At 90 degrees to the camera is a projector which casts a faint image of the background on to the one-way mirror which reflects the image onto the performer and the screen; the image is too faint to appear on the actor but shows up clearly on the screen. In this way, the actor becomes his own matte. The combined image is transmitted through the one-way mirror and recorded by the camera.

To see more of Leigh Took’s work, check out Mattes & Miniatures Visual Effects Ltd www.mattesandminiatures.co.uk

 

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CREATIVITY, ORIGINALITY AND A TOUCH OF HUMOR …. LONELY ESKIMO PRODUCTIONS!

Lonely Eskimo Productions, based in New Orleans, is a student-run company that aims to show people the artistic, visually enticing and emotional side of filmmaking.

The Lonely Eskimo Team

The Lonely Eskimo Team

L.E.P was formerly known as J.M.K.M., which stood for ‘Jorge’s Machine, Kevin’s Mind’. The group was formed when Jorge and Kevin discovered their shared passion for filmmaking. The duo, with the help of some good friends, made a couple of short films – ‘Separation’, a psychological thriller and ‘Unknown’, a  horror film – which are among the highlights of the group. J.M.K.M. also worked with local artists in the New Orleans area for promotional and music videos.

                After some minor projects, Jorge and Kevin decided to expand the group and added Alejandra Menendez to the team. Alejandra, who has directed a couple of films on her own, helps with management, creative ideas, screen writing and directing. The team continued its expansion by inviting Xavier Lacayo, who was the lead actor for ‘Separation’,  to help the team with public relations and social media. Finally, Khoi Nguyen, who had helped with the making of ‘Separation’ and other short projects, was asked to join the team as a financial advisor.

                J.M.K.M. then changed its name to Lonely Eskimo Productions, a name suggested by a mutual friend.  Alejandra devised the logo and Jorge is currently working with a lawyer to obtain a limited liability corporation status for Lonely Eskimo Productions.

                The Lonely Eskimo Team has released a couple of short skits called ‘Brainfreeze’, which are comedic shorts designed to show the audience a more playful side of the company. They also recently released their first short film, ‘Pieces’, written and directed by Kevin Mah. The team is currently working on their next short film, which is written by Alejandra Menendez.

Website: www.lonelyeskimofilms.com Lonely Eskimo Logo

E-mail: lonelyeskimofilms@gmail.com

 

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THE ART OF COSTUME DESIGN by Lindy Hemming

From a 2010 article in Network Nine News ©

Lindy Hemming with her Oscar for 'Topsy Turvy'

Lindy Hemming with her Oscar for ‘Topsy Turvy’

 

I was born in a remote country village in Wales in 1948, the eldest of 5 children. I was always bilingual, speaking Welsh at school and English at home. Both my parents were creative in a craft way and supplemented their rather overstretched income by making and selling things in our local town market at weekends. During the week my father worked at various kinds of sales jobs and at night he worked as a talented woodcarver. My mother was a teacher – she could draw, design and make clothes – mostly in my case, converting ‘hand me downs’ and sometimes, if we were really lucky, she used new fabric – although in rural Wales this usually meant something in design and fashion terms which looked about 10 years out of date, especially to my beady eye as, even from about 7 or 8 years old, I was very concerned with what people wore and how they looked (I was also very worried that the previous owners of the hand me downs would recognise them on me, in their newly converted state!)

So we spent lots of time hanging around in market places, seeing wild and wonderful people on their one day out off the mountains and later on, when I was about 8 years old, we moved into a village shop where we all took turns to serve and observe.

Anyhow, I can’t remember a time when I wasn’t interested in people – who they were, what they did, where they came from, what they thought and why did they dress like that … and what did it say about them – what are they saying with their clothes, hair, jewellery, shoes, creases, wrinkles, wear and tear –  so many clues to be gleaned but never knowing at the time that this weird obsession would one day form the basis of my work.

I didn’t ever attend art school as my father had convinced me that I must do a ‘worthwhile’ job. So I trained as an orthopaedic nurse which, though seemingly irrelevant to costume design, meant dealing closely with people and observing and listening to them, which I later found incredibly useful in my career.

The Oscar-winning 'Topsy Turvy'

The Oscar-winning ‘Topsy Turvy’

Eventually, encouraged by the example of friends, I attended The Royal Academy of Dramatic Art and studied there for three years, encompassing Stage Management, Design and a notably bad attempt at acting an old woman in a Checkov play!  It was at RADA that I first encountered ‘Costume Design’ and loved it from the first moment, knowing that it encompassed everything I was interested in.    

It’s my strong opinion that before all else, a person who wants to be a costume designer needs to have an innate, inquisitive and abiding interest in human beings of every age, type and class (this justifies my nosiness!) and be strong enough to hold on to an idea and play a long game … have patience … because, in its simplest form, what designing costumes for film, television, theatre or commercials is all about, is clothing the human body in something which the designer believes will speak both to the actor – who wears the costume – and to the audience, thereby playing a part, however subtly, in creating the character ‘with’ the actor – thus providing more information to the audience and helping with their understanding and enjoyment of the play or film. This applies equally to both ‘period’ and ‘contemporary’ films.

The work is often so subtle that it is pretty subliminal. It is a good exercise to watch contemporary films and think about the garment choices that have been made and whether you think they are perfect. Often, uninitiated audiences think that in a contemporary film the actors are wearing  their own clothes.

A costume designer, like most kinds of ‘designers’ by definition is going to spend a huge portion of their life solving problems and being creative within prescribed parameters which arise, not  solely from practical and financial reasons – but from having to take into consideration and often incorporating the ideas and opinions of many other people during the design process; director, producer, studio executives, accountants, actors, et al (not to mention the egos which come with the territory!) It is agreed, I think, by most of us that contemporary costumes are much more difficult to execute, precisely because so many people feel they know what a character would/should wear – with period costume there is a barrier called ‘historical accuracy’ which quiets the suggestions of the … ‘wouldn’t it be good if ‘ … or worse …‘my wife loves shopping, maybe she could do your job’….

Lindy’s sketch for Elektra’s costume in the1999 film‘The World is not Enough’

Lindy’s sketch for Elektra’s costume in the1999 film
‘The World is not Enough’
© 1999 Danjaq, LLC & United Artists Corporation. All rights reserved

Sophie Marceau in costume as Elektra, Maiden’s Tower© 1999 Danjaq, LLC & United Artists Corporation. All rights reserved

Sophie Marceau in costume as Elektra, Maiden’s Tower
© 1999 Danjaq, LLC & United Artists Corporation. All rights reserved

     

 

 

 

 

 

 

 

 

 

 

 

My first work as a costume designer was at a fringe theatre on Tottenham Court Road called The Open Space Theatre. I was the general and often only costume person and so designed, made, shopped, washed and ironed. I was then fortunate to work at The Hampstead Theatre Club as a designer for several years, simultaneously looking after and supporting a young son and daughter. It was a fantastic opportunity to really find out how theatre costume design worked at a time when there still was political and experimental writing and producing happening. I worked in Fringe Theatre for about 10 years in all and gradually was asked by directors such as Michael Rudman, Mike Leigh, Alan Ayckbourn, Trevor Nunn, Richard Eyre, Howard Davies and Nancy Meckler to work on bigger and more mainstream shows, consequently working in the National Theatre, the Royal Shakespeare Company as well as the West End of London and Broadway in New York. The magic was, at one point, having  five shows running simultaneously in London!Anyone who has worked in theatre will know that, whilst it is the most satisfying design experience there isn’t, even at that level, a decent living to be earned for a costume designer. So, for that and other reasons, after about 15 years I began to hope that I might be fortunate enough to be asked to design the odd film or two! Good fortune, in the forms of Richard Eyre and Mike Leigh, smiled at me and for the ensuing twenty-six years I have almost exclusively designed for film.

How is this different … well, initially you feel it must be, as the method of production is so different – but all the costume design basics remain exactly the same …

Firstly, there is an interview/meeting situation where you are asked to read the script and then go to meet the Director and possibly the Producer. At this time you are expected to have had some ideas and make some observations and even, if you feel an idea or two forming, you can look out some reference/research to show them, which is a useful aid to your interview and gets them reacting, thus giving you an idea of what they might be thinking. Mainly though, they will be looking to see if you have ‘suitable form’ or a CV which interests them and whether they feel they will be able to work creatively with you. Often they are also thinking of how you would get on with the actors they have in mind – whether you will ‘gel’. IF they decide to engage you, you will have more meetings with the director to discuss his/her and your vision of the film and who the characters in the story are, what their background is and how do we feel their clothing reflects their personality. You will begin to draw your ideas, not necessarily fully-blown costume drawings but sketches and details that you think of, or see, in reference material.

This part of the process is really fantastically enjoyable – a time when you can do loads of research and learn about the world that the film is portraying, whether it be historical or contemporary – it is equally challenging and equally important to come to a conclusion and be clear about what you would aim to do with each character. It could mean spending time in libraries, art galleries, magazine shops, in a hospital or a factory, or just riding on public transport. Collecting things which reflect the colours or textures you want to use and swatching for fabrics either with the intention of using them to make the clothes, or to show alongside your drawings as an aid to understanding what you mean. Often on large films, there isn’t time for lots of drawing and I often use tear sheets and collage boards to get my point across – for contemporary work they are sometimes clearer.

It’s at this time that you consolidate the LOOK and collaborate with the actors. It is important to them during their creation of the character that they know what the person they are creating will look like.

Here is also the time for you to explain your ideas to the Hair & Makeup department who ideally are working towards the same goal as you. It is important in film to lead a creative ‘team’ of people and share information – failure to do this can have horrible results.

At this time it is very important to meet with the Production Designer, who will have probably been engaged months before you and will have a broad vision of what the whole film should look like and is responsible to the director for the overall look of everything. He/she can take part in the costume design process and can help you greatly with things like the overall colour palette of the film and what colour the sets are which – don’t forget – your costumes will be standing in front of !!

Also there will be the Director of Photography to liaise with. The DoP can be ones greatest ally or downfall. Faces and fabrics change radically in different lighting situations and obviously, so do colours – I’m sure that you know, different film stock will alter the whole look of the film.

Armed with all this information, now is the time to go and meet the actors starting, most sensibly, with the principal actor/actors or STAR …. you will probably be the next person after the Director and Producer that the actors will meet and so you become the representative of the Director’s vision of the film. This is not always a welcome position to be in, especially when the actor discovers that the director’s lifelong concept may include something radical for instance like …. ‘everyone wears a shade of blue’…. and the actor …. ‘Hates blue, every time I’ve ever worn blue the film was a flop’…. ‘under no circumstances’…. etc. Now you’ve got it! You are up and running, carrying the torch (concept) and trying to negotiate the minefield of everyone else’s ideas, without letting the torch going out!

My film work could be divided into pre-and post ‘Bond’. Before the fateful phone call asking me to come to Pinewood Studios for a meeting with Barbara Broccoli and Michael Wilson, I had been working consistently on smaller British films, often financed by Channel 4. My previous work with Mike Leigh on ‘Abigail’s Party’ in the theatre led him to ask me to work with him on ‘Meantime’ (one of my favourite films) then ‘High Hopes’, ‘Life is Sweet’, ‘Naked’ and ultimately ‘Topsy Turvy’ for which both Christine Blundell and Trefor Proud (Hair & Makeup) and I were awarded Oscars. That was, sadly, my last film with Mike Leigh and really I have not changed my way of working from that time – which came from his unique method of improvising everything. Mike Leigh is a National Treasure!!!

Amongst many other films, I have also worked with Steven Frears on ‘My Beautiful’ Launderette’, and (another favourite film) ‘Funnybones’ directed by Peter Chelsom – I also designed the very successful ‘Four Weddings and a Funeral’ for director Mike Newel.

Angelina Jolie in the title role of the 2003 film ‘Lara Croft Tomb Raider: The Cradle of Life’ Another distinctly original costume design

Angelina Jolie in 2003 as ‘Lara Croft Tomb Raider: The Cradle of Life’

When I was told about the ‘Bond’ interview by my agent, it seemed as if someone was playing a prank so far was it outside my normal film experience. So legendary and so glam! Anyhow, it was and is, a fantastic relationship with the Broccoli family who are the dedicated and hands on custodians of their ‘Bond’ world.

What fun and what a privilege it is to travel the world and see it whilst working. Since designing the look of the two new  ‘Bonds’ and creating the look of Angelina Jolie as the ‘Tomb Raider’ (1&2), I have worked on mostly American studio films. During the past few years I was fortunate to be asked by Chris Nolan to design the new ‘Batman’ films. This has been a new departure for me involving learning lots more about different technologies of costume such as ‘Batsuit’ design and manufacture – and the new Joker was just a pure joy to create!

 

Heath Ledger as The Joker in ‘The Dark Knight’ - 2008 The costume is designed to reflect The Joker’s personality - twitchy, grubby, corrupt

Heath Ledger as The Joker in ‘The Dark Knight’ – 2008. The costume is designed to reflect The Joker’s personality – twitchy, grubby, corrupt

This past year is typical of my varied work experiences. Firstly America to work with Martin Campbell on ‘Edge of Darkness’, a dark Boston-set contemporary thriller, then quickly back to London to work with young director Louis Letterier on the new ‘Clash of the Titans’ – phewww.!!! Now a rest!

 

Sam Worthington as Perseus and Ian White as Sheikh Suleiman in ‘Clash of the Titans’ - 2010(C)2010 Warner Bros Entertainment Inc & Legendary Pictures. Photo by Jay Maidment

Sam Worthington as Perseus and Ian White as Sheikh Suleiman in ‘Clash of the Titans’ – 2010
(C)2010 Warner Bros Entertainment Inc & Legendary Pictures. Photo by Jay Maidment

I feel that I have had the most fantastic opportunities in the world of film and theatre to have worked with some really good producers, directors, actors, production designers and cinematographers – but most of all I have had the pleasure of being able to be surrounded by some of the absolute best technicians in the world in my own department. Supervisors Dan Grace and John Scott. Assistant designers Jaqueline Durran, Michael O’Connor, Guy Speranza, Andrea Cripps, Graham Churchyard, Maria Tortu and Gabriella Loria. Cutters Anne Maskerey, Jennie Alford and Alison O’Brien. Dyers/distressers Tim Shanahan, Vicky Hallam and Steve Gell – and so many makers, wardrobe men and women, sculptors, leather workers, embroiderers – all of whom are artists who are loyal and dedicated to producing the best in their own disciplines.  Thank you to everyone who has helped me in my work life and for the opportunity to write this article!   

Lindy Hemming’s film credits include: The Dark Knight Rises – 2012, Clash of the Titans – 2010, Edge of Darkness – 2010, The Dark Knight – 2008, Casino Royale – 2006, Batman Begins – 2005, Tomb Raider 1 & 2 – 2001 & 2003, Die Another Day – 2002, Harry Potter – Chamber of Secrets – 2002, The World is Not Enough – 1999, Topsy Turvy – 1999, Little Voice – 1998, Tomorrow Never Dies – 1997, Blood and Wine – 1996, GoldenEye – 1995, Funny Bones – 1995, Four Weddings & a Funeral – 1994, High Hopes – 1988, Wetherby – 1985

 
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Posted by on March 17, 2013 in Costume Department

 

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